EXPERIENCE

From university group projects, to volunteering as a gymnastics coach, to extracurricular leadership experiences, I am well-versed in collaborating in a team.

In a team setting, I bring energy and enthusiasm to all, creating an exciting work environment. In most cases, I act as the ringleader, such as founding my university's Game Development Club, leading a 15-member indie team, and directing my first hackathon project. I can also fit in assisting roles, such as acting as a Client Lead, recruiting companies and businesses as clients for for FLUI, Emily Carr's premier design hackathon.
Members of Studi6. We had just come back from Karaoke and skating as a fun team-bonding activity.

PROJECT LEADER - STUDI6

I am leading a team of 15 members in the creation of Arcaemi, a bullet-hell dating simulator game in association with the UBC Game Development Club. I joined the team roughly two months into development, and have significantly accelerated the progress since assuming leadership. I am responsible for organizing and planning meetings and making vital design decisions aligning with the team's vision. I also assign work to members based on their individual strengths.

PRESIDENT - ECU GAME DEV

I founded Emily Carr University's Game Dev Club with an aim to make game development a beginner-friendly and accessible learning experience for those without code experience. I was motivated by many of my classmates being interested in game development, but were intimidated by the steep learning curve and complexity of materials. I organized, designed, and planned club activites and events.

CLIENT LEAD - FLUI HACKATHON

I currently act as the Client Lead for FLUI Hackathon, Emily Carr's premier design hackathon. I am responsible for recruiting Vancouver businesses and arranging meetings with them to discuss details. I created spreadsheets and documents to track progress and wrote personalized emails and messages to prospective clients to obtain the highest chance of success.